state = {
	id = 66
	name = "STATE_66"
	impassable = no

	resources = {
		aluminium = 0.000
		chromium = 0.000
		oil = 0.000
		rubber = 7.000
		steel = 0.000
		tungsten = 0.000
		coal = 0.000
	}

	history = {
		owner = KAE
		add_core_of = KAE
		buildings = {
			infrastructure = 3
			arms_factory = 0
			industrial_complex = 2
			3404 = {
			bunker = 1
			}
		}
		victory_points = {3404 7}
	}
	provinces = {
		 3397 3398 3399 3400 3401 3402 3403 3404 3405 3406 3407 3408 3409 3410
	}

	manpower = 85402
	state_category = town
	buildings_max_level_factor = 1.000
	local_supplies = 4.000
}
